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#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <unistd.h>
#include <stdint.h>
#include <stdbool.h>
struct waster {
int gg;
struct waster *next;
};
void *newnode () {
struct waster *new = malloc(sizeof(struct waster));
return new;
}
int llist (uint64_t count, struct waster *wr1) {
wr1->gg = 0; // Assign 0 to first node
wr1->next = newnode(); // Create new node and make next point to it
struct waster *save = wr1->next; // Save that address
for (uint64_t i = 1 ; i < count ; i++) {
save->gg = i; // Assing data to next node
save->next = newnode(); // Make new node and assign address of the new node to the current one
save = save->next; // Make save point to the next node
}
save->next = NULL;
return 0;
}
void freellist(struct waster *wr1) {
struct waster *save;
while (wr1->next != NULL) {
save = wr1;
wr1 = wr1->next;
free(save);
}
}
int main () {
struct waster wr1;
llist(5, &wr1);
struct waster *p = &wr1;
for ( ; p->next != NULL ; p = p->next) {
printf("%d\n", p->gg);
}
freellist(&wr1);
return 0;
}
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